Monthly progress update #1 - "Even though I didn't do much, I like transparency and frequent updating in game development"
Won't go into much detail here, nor will I apologize to anyone for not doing a lot in terms of progress (except myself, probably), so here's a short list of what I've done so far:
- figured out why I couldn't log in on Gitlab (and now I feel really dumb);
- wrote more scenario text (totaling 26.8 kB as of writing this post);
- started working on sprites for a new character (preview picture included);
- played around with an idea for an interactive overworld that is yet to be finalized since the original vision requires more than 2 affine bgs (and the GBA only allows 2 at most) in order to be executed;
- almost completed the bitmap font I wanted to use for the jam version of the game but eventually decided to release it as a standalone project (expect an itch release very soon).
And that is it! I still have a lot of ideas and features I'd like to implement in the final version, so don't expect me to lose interest in the game any time soon.
Get Advance! [Early Demo] Adventures Of The Math & Logic Club
Advance! [Early Demo] Adventures Of The Math & Logic Club
a tiny kinetic vn demo for gba jam 2021
Status | Prototype |
Author | kva64 |
Genre | Visual Novel |
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