monthly update #25 pt.2 (march update?)
Just as I promised, here's part 2 of the previous update to let you know that the source code can now be compiled into something less embarrassing to show off to other people! If you don't know how to do the compiling (which is understandable considering I didn't put any instructions on that in the readme file), here's a screenshot of how the demo ROM in its current state looks like:
![Screenshot from the current build of AAMLC demo ROM, showcasing a tiny monochrome isometric classroom with sprites of the characters hanging around. Nyra is standing near the window and aggressively playing something on her GBA, Yuuji is standing on the opposite side of the room thinking about something with his hands crossed, Tooru is sitting at a desk with his back facing the viewer and the team manager character on his left looking at the window and standing in a place that showcases the extremely primitive yet temporary z-order sorting I coded. The text on the bottom of the screenshot says: "It's the same code from last year except I've returned to working on it l". Screenshot from the current build of AAMLC demo ROM, showcasing a tiny monochrome isometric classroom with sprites of the characters hanging around. Nyra is standing near the window and aggressively playing something on her GBA, Yuuji is standing on the opposite side of the room thinking about something with his hands crossed, Tooru is sitting at a desk with his back facing the viewer and the team manager character on his left looking at the window and standing in a place that showcases the extremely primitive yet temporary z-order sorting I coded. The text on the bottom of the screenshot says: "It's the same code from last year except I've returned to working on it l".](https://img.itch.zone/aW1nLzE1NTA5ODc1LnBuZw==/original/%2BY7jja.png)
Lots of things needed to be done and redone, that's for sure. Will try to keep up with posting monthly updates to talk about any other cool AAMLC-related things I'm able to get done whenever.
Also, if you're a VNDB.org maintainer, feel free to remove my game from the database on the grounds of it no longer being planned to have its gameplay consisting of 99% text-reading art-gawking music-listening classic VN action. That and also the less my work appears on external websites void of my presence, the better, haha
Get Advance! [Early Demo] Adventures Of The Math & Logic Club
Advance! [Early Demo] Adventures Of The Math & Logic Club
a tiny kinetic vn demo for gba jam 2021
Status | Prototype |
Author | kva64 |
Genre | Visual Novel |
More posts
- tiny uneventful monthly update #2919 days ago
- Late, empty and joyless monthly update #2848 days ago
- monthly update #27 with bonus thing because i have nothing else to show off ugh85 days ago
- monthly update #25 pt. 1 + questionMar 03, 2024
- Monthly update #24 in which I bring up yet another four-panel comic to your atte...Feb 03, 2024
- winter holiday season's greetings (update #23)Dec 30, 2023
- Monthly progress update #22 — yeah it's just new comics again what did you exp...Dec 02, 2023
- spooky season's greetings (update #21)Nov 01, 2023
- Let's discuss potentially outdated unreleased content for this late monthly upda...Oct 01, 2023
Leave a comment
Log in with itch.io to leave a comment.