monthly update #25 pt.2 (march update?)
Just as I promised, here's part 2 of the previous update to let you know that the source code can now be compiled into something less embarrassing to show off to other people! If you don't know how to do the compiling (which is understandable considering I didn't put any instructions on that in the readme file), here's a screenshot of how the demo ROM in its current state looks like:

Lots of things needed to be done and redone, that's for sure. Will try to keep up with posting monthly updates to talk about any other cool AAMLC-related things I'm able to get done whenever.
Also, if you're a VNDB.org maintainer, feel free to remove my game from the database on the grounds of it no longer being planned to have its gameplay consisting of 99% text-reading art-gawking music-listening classic VN action. That and also the less my work appears on external websites void of my presence, the better, haha
Get Advance! [Early Demo] Adventures Of The Math & Logic Club
Advance! [Early Demo] Adventures Of The Math & Logic Club
a tiny kinetic vn demo for gba jam 2021
Status | Prototype |
Author | kva64 |
Genre | Visual Novel |
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